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smiff
Site OwnerPosts: 1 |
Please post your comments or questions here and I'll try to answer asap.
Thanks Ricky | |
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Member Posts: 1 |
Sorry to see that your now giving away PaceMaker. It's an App that is WELL worth the price. But atleast you sold me a copy.. So it's not all for nought. | |
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Member Posts: 18 |
same here ^^ | |
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-- MMORPG Dispersion (In French) My name is Terrier on RealmCrafter Forums
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Member Posts: 3 |
Hello well first thanks, anyone who makes something and puts it out there for free should be thanked.:) Okay so now to the questions, I tried to import or open an .x file with 2400 frames of anim (from TGC FPSC) but no luck the screen just sat there saying 0% so then I imported the file into fragmotion and saved as a b3d file then imported it to pacemaker , yay success. I then saved the files as an .x file and it added an extra bone at 0,0 so since a picture is worth a thousand words heres some piccies below | |
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Member Posts: 3 |
So first is trying to open the .x file with 2400 frames
Second is opening the file in fragmotion as you can see there is no bone between the legs (no snickering please)
Third after saving as a .b3d in fragmotion i can open it in pacemaker (check those joint sizes)
Fourth (after I adjust the joint sizes) as you can see there is still no bone between the legs (stop it)
Fifth after saving as an .x in pacemaker I open it again in fragmotion to check compatibility and voila now he has abone between his legs.
the added bone doesnt seem to affect the animations and as I understand it this is the way modern skellys are produced so congrats??? Of course having fragmotion defeats the purpose of getting a free animator but i was looking to use pacemaker in an educational environment and we will be working in .x files with fpsc free so i hope you understand my query. Thanks | |
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Member Posts: 3 |
I am a dylexic trog although thats prolly unkind to dyslexic trogs! static mesh means static mesh i shoulda looked at the features first. sorry for the inconvenience. doh doh doh | |
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