| Forum Home > General Discussion > 1.34d MAV with the same skeleton on other mesh.... | ||
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Member Posts: 18 |
Hi Ricky, I've created a skeleton for a character, I've saved this skeleton to use it again on another character, and each time, I have a memory access violation that I've never had with the previous version of PaceMaker.. Could you help me please? Thanks in advance. PS: Do you Think it coul be possible to work in full screen? It will be more confortable Thanks again | |
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Site Owner Posts: 2 |
Hi Guiliani,
Sorry for the delay in replying and thanks very much for posting up the tutorials etc - much appreciated. I have been meaning to get something posted but am so busy nowadays with my day job that I don't get much time.
How are you saving the skeleton - as an .skl file ? Can you send me the file and I will see if I can recreate the problem. Regards Ricky
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Member Posts: 18 |
Thanks for the answer but it seems that the problems came from my export from 3d studio max, now it solved, thanks again. Do you think to the possibility for working in full screen with PaceMaker, it will be really more comfortable | |
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